Gamification Technique: Social Leaderboard
A version of a relative leaderboard that shows only users from a user’s connected social network such as Facebook.
A version of a relative leaderboard that shows only users from a user’s connected social network such as Facebook.
To level the playing field or to give players more hope of achieving a next level, game designers often build in time-bound challenges, which can earn you extra points or very specific rewards. This past weekend Candy Crush set a challenge to crush as many green candies as possible, in return it earned power up …
is an emergent economy existing in a virtual persistent world, usually exchanging virtual goods in the context of an Internet game. People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real economy that are not considered to be “fun” (for instance, avatars …
Flow state is the mental state of operation in which a person performing an activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment in the process of the activity. In essence, flow is characterized by complete absorption in what one does. Named by Mihály Csíkszentmihályi, the concept has been widely …
When playing games with new players, the phrase beginner’s luck is often coined when they do well unexpectedly against more experienced players. In board games and sports this is often indeed a case of luck or unexpected discovery of a skilled person, however in computer and video games this can be a programmed element to …
An absolute leaderboard only shows the top scores of users in a system.